I’ve been working on some new features, focusing on fluids flowing on surfaces. Two of the features are residual fluid, which causes the fluid to be attracted to where there’s been fluid previously and support for outputting a mask that…
I’ve been working on some new features, focusing on fluids flowing on surfaces. Two of the features are residual fluid, which causes the fluid to be attracted to where there’s been fluid previously and support for outputting a mask that…
Flowmap Generator has been updated to include bug fixes and features introduced in the stand alone application. I’ve updated the documentation and added a few more tutorials. These include a tutorial for making a river and a walkthrough of the…
The first version of the stand alone version of Flowmap Generator has been released. You can now create flowmaps for any game engine and use features that the Unity plugin version requires Unity Pro for, such as GPU acceleration and…
I’ve been working on a stand alone version of Flowmap Generator for people who don’t use Unity. Most of the work has been making a scene editor to handle all the stuff that I relied on the Unity editor to…
Flowmap Generator has now been released on Unity’s Asset store. https://www.assetstore.unity3d.com/#/content/10509
Superposition Games is a newly started game/software company run by Simon Barsky, welcome to our website. The first product from Superposition Games, Flowmap Generator, is nearing completion and will soon be available.
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