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Surface Flow Features

I’ve been working on some new features, focusing on fluids flowing on surfaces. Two of the features are residual fluid, which causes the fluid to be attracted to where there’s been fluid previously and support for outputting a mask that

Posted in Products

Flowmap Generator Standalone Released

The first version of the stand alone version of Flowmap Generator has been released. You can now create flowmaps for any game engine and use features that the Unity plugin version requires Unity Pro for, such as GPU acceleration and

Posted in Products

Flowmap Generator Released

Flowmap Generator has now been released on Unity’s Asset store.

Posted in Announcements, Products